It's like modeling the LOOK of a football stadium, making the players LOOK photo-realistic to the point that you thought they were live broadcasts. That's arcade, no matter HOW good the physics are. THAT'S not 'racing', as far as I am concerned. It's got to LOOK just like the real thing, but you can drive it into a wall at 150mph and drive away whistling happy tunes! But it seems that game makers have totally reversed those priorities. Personally, I couldn't care less if I was driving around in a totally fictional BOX, as long as it handled like a real car, drove like a real car, and suffered consequences from bad driving like a real car. I guess I'm kind of different in how I approach a racing game.
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